Try new features in a masterpiece 2D action game. Infiltrate a terrorist occupied tower, airport, and mall to get secret data. Also has 2 player mode.
Elevator Action Returns was originally released as a 2D side-scrolling shooter game by Taito in 1995. This game is a reproduction of the home console version released by Bing in 1997.
Select one of three special forces members—Kart Bradfield, Edie Burret, or Jad the Taff—then start the game. Grab data from all the red doors, then escape the stage.
Although a bonus you could only obtain by finishing the game in the previous version, you'll be able to play the original game "Elevator Action" (1p only) from the start in this version.
Press the shoot button near an enemy to start close combat with bare hands instead of shooting. Make continuous attacks by pressing the shoot button twice when playing as Kart, or by pressing the shoot button then immediately pressing the jump button when playing as Edie or Jad. The score is doubled when an enemy is defeated with unarmed attacks.
There are many targets to shoot on each stage. Some items are hidden, and some roll and damage enemies. Points can also be scored by breaking items in stages, so break many items. Destroying fluorescent lights or switchboards will put out the lights on a floor for a period of time, during which points scored are doubled.
Elevators can be used for movement, as well as attacks. Throw a sub-weapon in an elevator, then move it to make a remote attack on an enemy, or use the elevator to crush enemies. Be careful, as it's also possible to harm the player character.
◆Convenient features and option settings only available in S-Tribute
Rewind gameplay a by certain amount of time and resume.
Slow game pace down with a single button press.
Save game state at any point.
The limit on the number of continues can be disabled, allowing for infinite continues.
The game can be started from any stage.
Increase the amount of damage healed by obtaining healing items.
Player character lives can be increased up to 9 lives.
Sub-weapons are normally used by pressing the shoot button and jump button at the same time, but this can be set to any other single button.
・Changing the amount of damage
You can change the amount of damage you'll get when the enemy hits you.
・Keeping the same weapon
You can keep your machine gun or rocket launcher if it still holds bullets on to the next level.
Mimics the nostalgic CRT monitor display.
Reprints of classics produced and developed by City Connection with the Zebra Engine during the Saturn era.
Play a variety of titles with improved controls and new features.
Software description provided by the publisher.
Supported play modes
WARNING: If you have epilepsy or have had seizures or other unusual reactions to flashing lights or patterns, consult a doctor before playing video games. All users should read the Health and Safety Information available in the system settings before using this software.
A Nintendo Switch Online membership (sold separately) is required for Save Data Cloud backup.
© TAITO CORPORATION 1983, 1994, 1997 ALL RIGHTS RESERVED. © VING 1997 Licensed from TAITO CORP. Produced by CITY CONNECTION CO., LTD.