We're sorry, but chat isn't available at the moment. Agents may be helping other customers or Live Chat may be closed.
Please check back soon.
6 a.m. to 6:30 p.m. PT
7 days a week
Available Now Coming Sep 11, 2006
Dribble, steal and score at the touch of your DS stylus!
It’s a whole new ball game as Mario rocks the rim on the Nintendo DS.
It's time to throw down on the court. Take on the superstars from the Mushroom Kingdom (and some special guests) with the super hands-on control of Mario Hoops 3-on-3.
Use the touch screen to get you game on as you execute tricky dribbles, special passes and sweet shots – all with strokes and taps of the stylus. To score big, you'll need to dribble around the court and collect as many coins as possible. When you make a shot, you get a set number of points (20 for a traditional shot) in addition to points for all the coins you've collected. The team with the most points when the buzzer sounds wins the game.
You'll use the Control Pad to move your ballers around the court, automatically dribbling the ball. However, the default dribble allows slow movement. To get your players really moving, you'll need to tap on the screen to accelerate their dribbling and movement. If you tap left, the baller will dribble with his left hand; if you then tap right, the baller will perform a crossover dribble and switch hands flawlessly. This becomes vitally important when a defender is cheating toward one of your sides. When the defender attacks your left side, you can switch your dribble to your right side and blow by her.
Strokes take care of the rest of the action. You'll stroke left or right to pass to one of your partners. Stroke up to jump when you don't have the ball or to shoot when you do have the ball. If the defense is lax, you can tap and hold on the bottom of the screen to charge your shot. When your baller glows, stroke up to shoot the high-percentage shot.
Each character also has a special shot or slam. To perform this, you'll need to tap a certain pattern on the touch screen twice to make the shot. For Mario, for example, you'll need to tap five points on the screen that make an "M" (bottom left, top left, bottom middle, top right, bottom right). If you can perform this series of taps twice, Mario makes a show-stopping unblockable shot that won't miss.
Mario Hoops 3-on-3 is a full-contact sport. Hack and smack your opponents to make them lose the ball and lose coins. If projectiles are more your speed, you'll find tons of power-ups like Red Shells and Bob-ombs on each court. Each court is special in its own way, with some covered in ice and others tilting side to side.
When you're defending someone, slap at their ball hand by moving your character with the Control Pad to the ball side and then stroke down with the stylus. If you want to inflict more damage, you can stomp down on them by stroking up to jump and stroking down to smash the ball handler with your backside. When you smack him up, he'll lose coins, fall to the ground and let the ball roll away from him.
When someone's driving to the hole, you can perform a spin block that has the same effect as the stomp. More than just a block, you'll both block the ball and smack the shooter off his feet, causing him to lose coins.
Cool characters, cool courts
In addition to several Mushroom Kingdom mainstays, players can unlock several characters made famous by the game's developer, Square-Enix. From the Final Fantasy franchise, Moogle, Ninja and White Mage are just a few of the characters you can recruit to your 3-on-3 team.
Probably the most striking difference between Mario Hoops 3-on-3 and other basketball games you've played is the courts. Some have Bob-ombs running around, others are made of ice and some have special baskets. On one court, a Piranha Plant acts as the hoop, and it will smack anyone who tries to dunk into its mouth. It's that kind of court creativity that makes Mario Hoops 3-on-3 a special game with a ton of replay value.
Whether playing against friends on a local wireless connection, jamming through a tournament or playing mini-games, there’s a mode for everyone. The player models and graphics look great! With tons of great unlockables, you'll be balling for a long time.
A Nintendo Account with a linked Nintendo Network ID is required to purchase games through www.nintendo.com. To purchase a game, complete the following steps:
For additional information about this process, please click here.
Yes. You will need a Nintendo Account with a linked Nintendo Network ID to purchase games through www.nintendo.com. The games you buy will be automatically downloaded to the system (Wii U and / or Nintendo 3DS family) that is associated with your Nintendo Network ID.
You'll need a Wii U or Nintendo 3DS family system (registered for use in the U.S. or Canada), Nintendo Network ID*, Internet connection, and Nintendo eShop access to download the game once you've purchased it.
For help downloading a game, click here.
(* You'll need a Nintendo Network ID to download the game, but you won't need one to play the game once it has been downloaded.)
Yes. As long as you have signed up for My Nintendo before you purchase the game, your game will qualify for My Nintendo Points. My Nintendo Points are automatically awarded to the Nintendo Account that was used to purchase the game. (Please note that DLC items, passes, and themes do not qualify for My Nintendo Points.)
To see your My Nintendo points balance:
Once you're signed in, you can review your My Nintendo points balance and history, check out the latest My Nintendo rewards, and view active missions you can complete to earn My Nintendo points.
For additional help with My Nintendo, please visit our support site.