We're sorry, but chat isn't available at the moment. Agents may be helping other customers or Live Chat may be closed.
Please check back soon.
6 a.m. to 6:30 p.m. PT
7 days a week
Available Now Coming Aug 22, 2005
Advance to victory.
Advance Wars, the award-winning turn-based strategy game, makes its debut on the Nintendo DS. Players lead their new Commanding Officers to fend off the Black Hole Army’s latest invasion. With massive battles that sweep across both of the DS screens, Advance Wars: Dual Strike will change the face of hand-held warfare forever.
On the heels of its last defeat, the nefarious Black Hole Army has fallen under the control of a deadly new commanding officer. He has sent its new COs to attack the nations of Wars World once again, and it’s up to the allied armies of Orange Star, Blue Moon, Yellow Comet and Green Earth to put an end to Black Hole once and for all.
All of the COs from the first two Advance Wars games are here, as well as nine new characters. These include Orange Star’s Rachel and Jake, Blue Moon’s Sasha, Yellow Comet’s Javier, Green Earth’s Grimm and the Black Hole Army’s Koal, Jugger, Kindle and Von Bolt. Each army receives new COs, each with unique CO powers.
• Use the top screen for quick-reference battle intel, or take control in battles that rage across both screens. Command a fleet of fighters high in the skies while troops clash with the enemy on the ground far below.
• New COs, new Tag-Team battles: Choose from new Commanding Officers, and combine their powers for incredible attacks that can turn the tide of battles.
• Real-time Combat mode: For a battle with a twist, players lead soldiers into a fast-paced, action-oriented battle against a storm of enemies.
• Easy-to-use map editor: Just grab a stylus and draw maps right on the touch screen, then send the maps to friends wirelessly.
• In Campaign mode, players fight back against the Black Hole Army’s invasion.
• Vs. Mode offers dozens of new battle maps, as well as tons of favorite maps from the previous two Advance Wars games. Players can play both normal and DS battles, both single and multiplayer, providing endless replay potential.
• Combat mode gives players fast-paced action: Instead of turn-based battles with large armies, players fight in real time while controlling a single unit.
Both Combat and Free Battle are available for multiplayer matches. Using DS Download Play, combat can be played wirelessly by up to eight people using a single game card.
Two Kinds of Battles
• In normal battles, the battle map appears on the touch screen, and the top screen displays information about players’ units and enemies. Players can check their units’ strengths, watch a missile’s trajectory or check the clock in timed matches.
• In new DS Battles, players fight on both the top screen and the touch screen. Fight one battle on the ground and another battle in the sky, or direct two separate battles, providing support by sending units from one battle to the other. If the top-screen battle needs a boost, send a few tanks up to lend a hand.
Special Powers, Weapons, Moves and Features
Advance Wars: Dual Strike uses both screens: the touch screen for battles and the top screen for special information, from unit and terrain details to special conditions in each battle. In special DS Battles, players fight on the top screen as well, commanding both battles and redeploying units from one screen to the other.
The Map Editor now uses the stylus, so that players can draw their maps right on the touch screen. Players now can trade their maps wirelessly too. Players also can use the stylus to give orders to their units; from moving to attacking, they control everything from the touch screen.
Each time Commanding Officers win a battle, they gain experience – over time, they can learn new battle skills that increase their strengths or boost a unit’s abilities. There are more than 40 battle skills. Each of the COs has two separate special powers: a CO Power and a Super CO Power. These powers can freeze the battlefield, boost the attack range, rain bombs on enemies and much more.
Now COs can team up for Dual Strike attacks with even more impressive results. New playable units include hulking aircraft carriers, invisible stealth fighters, devastating omni-missiles and insanely powerful megatanks.
For more information and video, report to the new Advance Wars: Dual Strike website!
A Nintendo Account with a linked Nintendo Network ID is required to purchase games through www.nintendo.com. To purchase a game, complete the following steps:
For additional information about this process, please click here.
Yes. You will need a Nintendo Account with a linked Nintendo Network ID to purchase games through www.nintendo.com. The games you buy will be automatically downloaded to the system (Wii U and / or Nintendo 3DS family) that is associated with your Nintendo Network ID.
You'll need a Wii U or Nintendo 3DS family system (registered for use in the U.S. or Canada), Nintendo Network ID*, Internet connection, and Nintendo eShop access to download the game once you've purchased it.
For help downloading a game, click here.
(* You'll need a Nintendo Network ID to download the game, but you won't need one to play the game once it has been downloaded.)
Yes. As long as you have signed up for My Nintendo before you purchase the game, your game will qualify for My Nintendo Points. My Nintendo Points are automatically awarded to the Nintendo Account that was used to purchase the game. (Please note that DLC items, passes, and themes do not qualify for My Nintendo Points.)
To see your My Nintendo points balance:
Once you're signed in, you can review your My Nintendo points balance and history, check out the latest My Nintendo rewards, and view active missions you can complete to earn My Nintendo points.
For additional help with My Nintendo, please visit our support site.